Design And Development Of A Ticket Booking Application Using Extreme Programming At Serayu Larangan

Authors

  • Hanif Rifkiansyah Universitas Telkom
  • Muhamad Azrino Gustalika* Universitas Telkom
(*) Corresponding Author

DOI:

https://doi.org/10.34288/jri.v7i4.384

Keywords:

Serayu Larangan, Ticket booking, Extreme Programming

Abstract

This research was conducted with the aim of developing a web-based tourist ticket booking service application system using the Extreme Programming (XP) development method that is able to facilitate the ticket transaction process both from the side of online buyers and tour managers at the counter. Serayu Larangan Tourism Village, Mrebet District, Purbalingga Regency has promising tourism potential. However, there is still no application that can support the running of the tourism business, such as in the process of selling and recording tickets. Therefore, a system is needed that can facilitate the management of the ticket sales and booking process and data collection of sales reports. This research begins with data collection carried out through the stages of observation, interviews, and literature studies. After the data is collected, system development is carried out using the Extreme Programming (XP) method which consists of four main stages which include planning, design, coding, and testing. From the results of system testing using the Black Box method for ten user features and fifteen admin features showed a 100% success rate.  Then the results obtained from the User Acceptence Test (UAT) conducted by ten respondents showed an average percentage of acceptance rate of 87.6%.

Downloads

Download data is not yet available.

References

Alfarizi, W. (2021). Aplikasi Pemesanan Tiket Travel Pariwisata Berbasis Web Menggunakan Metode Extreme Programming (Studi Kasus: Kabupaten Sukabumi). EProsiding Teknik Informatika (PROTEKTIF), 2(1), 260–264.

Budhi Pamungkas Gautama, Yuliawati, A. K., Nurhayati, N. S., Fitriyani, E., & Pratiwi, I. I. (2020). Pengembangan Desa Wisata Melalui Pendekatan Pemberdayaan Masyarakat. BERNAS: Jurnal Pengabdian Kepada Masyarakat, 1(4), 355–369. https://doi.org/10.31949/jb.v1i4.414

Dony Oscar, & Minarto, E. (2020). Rational Unified Proses Dalam Pembagunan Web Aplikasi Administratif Rukun Tetangga (RT). 9.

Dumilah, D. R., Komarudin, M., Ubaidillah, R., Siagian, S., & Santoso, S. (2021). Peran Ekonomi Kreatif dalam Meningkatkan Industri Pariwisata di Seaworld Ancol. Jurnal Master Pariwisata (JUMPA), 7, 558. https://doi.org/10.24843/jumpa.2021.v07.i02.p10

Halim, Z. (2021). Penerapan Sistem Informasi Akademik Dengan Metode Extreme Programming. JSiI (Jurnal Sistem Informasi), 8(1), 66–74. https://doi.org/10.30656/jsii.v8i1.3068

Hartono, N., & Muin, A. A. (2025). Penggunaan User Acceptance Testing ( UAT ) Pada Pengujian Sistem Informasi Pengelolaan Keuangan Dan Inventaris Barang.

Herdiyatmoko, H. F. (2022). Desain Sistem Backend Berbasis Rest Api Menggunakan Framework Laravel 7. Skanika, 5(2), 136–144. https://doi.org/10.36080/skanika.v5i2.2947

Hermawansyah, W., & Jamiludin. (2021). PENGGUNAAN METODE EXTREME PROGRAMMING PADA PERANCANGAN SISTEM MANAJEMEN PELAYANAN TIKET TEMPAT WISATA SUNGE JINGKEM SEMBILANGAN BEKASI. 11(2), 35–40.

Kirana, M. C., Novitasari, & Fani, M. (2022). Sistem Informasi Layanan Tahanan Pada Kejaksaan Negeri Karimun Berbasis Web. 12(2), 57–64.

Mumtaz, A. T., & Karmilah, M. (2022). Digitalisasi Wisata di Desa Wisata. Jurnal Kajian Ruang, 1(1), 1. https://doi.org/10.30659/jkr.v1i1.19790

Nurhayati, M., & Setiawan, R. (2024). Implementasi Payment Gateway Midtrans Pada Aplikasi Toko Mas Berbasis Web. https://doi.org/10.33364/algoritma/v.21-2.1686

Prasetyo, Y., & Sutopo, J. (2020). Implementasi Layanan Payment Gateway Pada Sistem Informasi Transaksi Pembayaran. University of Technology Yogyakarta, 7.

Prayoga Bhiantara, I. B., Indrawan, G., & Aryanto, K. Y. E. (2021). Pengembangan Sistem Informasi Pariwisata Terintegrasi E-Ticket Mobile dengan Metode Extreme Programming (Studi Kasus Dinas Pariwisata Karangasem). Jurnal SISKOM-KB (Sistem Komputer Dan Kecerdasan Buatan), 5(1), 38–48. https://doi.org/10.47970/siskom-kb.v5i1.227

Pujiyanto, H. (2021). Metode Observasi Lingkungan dalam Upaya Peningkatan Hasil Belajar Siswa MTs. JIRA: Jurnal Inovasi Dan Riset Akademik, 2(6), 749–754. https://doi.org/10.47387/jira.v2i6.143

Purnama Sari, D., & Wijanarko, R. (2020). Implementasi Framework Laravel pada Sistem Informasi Penyewaan Kamera (Studi Kasus di Rumah Kamera Semarang). Jurnal Informatika Dan Rekayasa Perangkat Lunak, 2(1), 32. https://doi.org/10.36499/jinrpl.v2i1.3190

Rina Noviana. (2022). Pembuatan Aplikasi Penjualan Berbasis Web Monja Store Menggunakan Php Dan Mysql. Jurnal Teknik Dan Science, 1(2), 112–124. https://doi.org/10.56127/jts.v1i2.128

Romdona, S., Junista, S. S., & Gunawan, A. (n.d.). TEKNIK PENGUMPULAN DATA: OBSERVASI, WAWANCARA DAN KUESIONER Siti. 3(1), 39–47.

Samdono, A., Sari, A. P., & Aditiawan, F. P. (2024). Berbasis Website Menggunakan Metode Equivalence Partitioning ( Studi Kasus : Cv . Algani Karya Mandiri ). 8(1), 880–885.

Taufan, M. A., Rusdianto, D. S., & Ananta, M. T. (2022). Pengembangan Sistem Otomatisasi Use Case Diagram berdasarkan Skenario Sistem menggunakan Metode POS Tagger Stanford NLP. Jurnal Pengembangan Teknologi Informasi Dan Ilmu Komputer, 6(8), 3733–3740.

Uminingsih, Nur Ichsanudin, M., Yusuf, M., & Suraya, S. (2022). Pengujian Fungsional Perangkat Lunak Sistem Informasi Perpustakaan Dengan Metode Black Box Testing Bagi Pemula. STORAGE: Jurnal Ilmiah Teknik Dan Ilmu Komputer, 1(2), 1–8. https://doi.org/10.55123/storage.v1i2.270

Wahyudin, Y., & Rahayu, D. N. (2020). Analisis Metode Pengembangan Sistem Informasi Berbasis Website: A Literatur Review. Jurnal Interkom: Jurnal Publikasi Ilmiah Bidang Teknologi Informasi Dan Komunikasi, 15(3), 26–40. https://doi.org/10.35969/interkom.v15i3.74

Wijaya, D., Daniawan, B., & Gunawan, Y. (2021). Search Engine Optimization (SEO) As A Promotional Media On Google Search. Bit-Tech, 4(1), 31–39. https://doi.org/10.32877/bt.v4i1.237

Wongso, D. (2020). Perancangan dan Implementasi Website Pariwisata di Desa Sembulang dengan Metode Extreme Programming. Journal of Information System and Technology, 01(02), 142–162.

Downloads

Published

2025-09-12

How to Cite

Rifkiansyah, H., & Azrino Gustalika*, M. (2025). Design And Development Of A Ticket Booking Application Using Extreme Programming At Serayu Larangan. Jurnal Riset Informatika, 7(4), 278–288. https://doi.org/10.34288/jri.v7i4.384